Participated in Game Jam; There might be some slight delay!


If you may or may not have heard, IGDA hosted an online 2-day Game Jam not too long ago as of this inital post. I have took part in the Game Jam, which held off the production time of this game. The delay shouldn't be too much, and it might not even be shifted at all. 

If a new update on this game isn't updated by the First Milestone Deadline (July 9th), then expecet between 2-5 days for there to be an update on the game.

If you are curious about the game that I submitted for IGDA E-Jam 2020, it's called Party Tap Tempo. This isn't the final build, and there are certain reasons for that, but I'm planning to go forward with the project after this one, and perhaps make it to a mobile game. Of course, I'll leave a link to that below.

I apologize for the inconvience, but please bare with me as I go through this game developing process. I am only one person, so it takes a lot of time for me to make these kind of games, especially if it's hard to get any useful resources. Either way, I will do my best to deliver, and rather or not I had put all that I wanted in the game, July 9th will not be the final game. It'll just be the game with more substance to it than it normally had. I'm pretty set on this game, and I'll slow make it better and more fun to my some what non-existent audience (take that with a grain of salt).

For those who actually keep track of these Devlogs, much appreciated, and I thank you so very much! You guys will never be non-existent. I'll keep everyone posted as to what's going on between now and July 9th. With that, I hope you all have a great day!


Party Tap Tempo -> https://enjyoii.itch.io/party-tap-tempo-demo

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